Iron Update: Weeks 9 & 10 | Pitch It, Build It

The last two weeks were a bit of a blur, so here goes a small update about big things. Because week 9 was shortened due to Thanksgiving, we finished up our lectures on Monday and Tuesday of week 10. The final lectures were quick overviews on backgrounding, iBeacons, WatchOS and testing. We did useful but fun in-class projects to demonstrate the different aspects, and homework was lighter than usual. Our weekend project for week 9 was “Build Me Something Pretty – that works”, so that’s what I did. I had a hard time coming up with anything that could be done in a weekend, but finally settled on a much-needed (at least by me) kitchen conversion app. A basic tabbed-view application, with the view controllers set up differently than my usual style.

The big part of the past week has been pitching our final projects, planning and starting. Early in the week we had a presentation on How To Pitch, then everyone picked their project teams and set to planning. Our team is creating a trip planning app, which of a different breed from those currently on the market. We are using Github for version control and collaboration, Trello – Lean/Kanban style – to coordinate our work, Sketch for layout and design (and also have designer friends to help out with UX), and Slack for communication. The idea is travel planning app that is budget centric. Enter your budget amount, where you want to go and for how long, and then adjust your hotel, transportation and daily expenses so that you can get the most bang for your buck. If you want to max out on good food while you’re there and are willing to stay at a less expensive hotel, then spin the numbers that way. Want to stay at a luxury resort and forgo costly museum trips, but would like to do some hiking? Adjust the numbers so that you can get the best trip for you, for your budget. Our (proposed) tech stack is:

Our team is already hard at work, and we hope to have our MVP ready by the end of the weekend. The completed application is due on January 6th, and we will be presenting on January 13th. Ideally, we’d like to at least get a beta out to test users before Christmas, and have v1.0 in the App Store by the time we present. Getting into the App Store is a “nice to have”, not essential, the primary focus being a beautiful, functional, useful app to present at Demo Day. Let me know if you’d be interested in testing it out!

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